JADEN HALEVI

C++ Graphics Software Engineer | Real-Time Rendering & Simulation

C++ Graphics Software Engineer | Real-Time Rendering & Simulation

JADEN HALEVI

C++ Graphics Software Engineer | Real-Time Rendering & Simulation

JADEN HALEVI

about me.

Experienced in C++ and real-time shaders, with a background in graphics engineering and programming across shipped games, research projects, and XR experiences. I am passionate about combining programming and art to simulate natural phenomena, bring creative ideas to life, and build tools that enable artists to realize their work. Outside of programming, I spend much of my time painting, creating digital art, and snowboarding.

Experienced in C++ and real-time shaders, with a background in graphics engineering and programming across shipped games, research projects, and XR experiences. I am passionate about combining programming and art to simulate natural phenomena, bring creative ideas to life, and build tools that enable artists to realize their work. Outside of programming, I spend much of my time painting, creating digital art, and snowboarding.

Experienced in C++ and real-time shaders, with a background in graphics engineering and programming across shipped games, research projects, and XR experiences. I am passionate about combining programming and art to simulate natural phenomena, bring creative ideas to life, and build tools that enable artists to realize their work. Outside of programming, I spend much of my time painting, creating digital art, and snowboarding.

Featured Projects

Featured Projects

Featured Projects

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