JADEN HALEVI
C++ Graphics Software Engineer | Real-Time Rendering & Simulation
C++ Graphics Software Engineer | Real-Time Rendering & Simulation
JADEN HALEVI
C++ Graphics Software Engineer | Real-Time Rendering & Simulation
JADEN HALEVI





Experienced in C++ and real-time shaders, with a background in graphics engineering and programming across shipped games, research projects, and XR experiences. I am passionate about combining programming and art to simulate natural phenomena, bring creative ideas to life, and build tools that enable artists to realize their work. Outside of programming, I spend much of my time painting, creating digital art, and snowboarding.
Experienced in C++ and real-time shaders, with a background in graphics engineering and programming across shipped games, research projects, and XR experiences. I am passionate about combining programming and art to simulate natural phenomena, bring creative ideas to life, and build tools that enable artists to realize their work. Outside of programming, I spend much of my time painting, creating digital art, and snowboarding.
Experienced in C++ and real-time shaders, with a background in graphics engineering and programming across shipped games, research projects, and XR experiences. I am passionate about combining programming and art to simulate natural phenomena, bring creative ideas to life, and build tools that enable artists to realize their work. Outside of programming, I spend much of my time painting, creating digital art, and snowboarding.
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